Classes
All Classes
Armour Revamp
Class Revamp Notes
Feat Revamp
Full Caster Class Revamp
Half Caster Class Revamp
Magic Items
Martial Class Revamp
Weapon Revamp
Casters
Spell Revamp
Martials
Fighting Styles
Techniques
1st Magnitude Techniques
2nd Magnitude Techniques
3rd Magnitude Techniques
4th Magnitude Techniques
Technique Execution Feature
Technique Execution
Single Class Subclass Etcetera
Class Non PHB Options
Artificer
Class Mechanics
Eldritch Invocations
Eldritch Master
Maneuvers of War
Martial Arts Master
Metamagic
Motion Values
Roguish Gambits
Savage Strikes
Scoundrel Specializations
Smite Options
Weapon Mastery
Subclass Existing
Arcane Tradition; Abjurer
Arcane Tradition; Diviner
Arcane Tradition; Evoker
Arcane Tradition; Illusionist
Circle of Dreams
Circle of Spores
Circle of the Land
Circle of the Moon
Circle of the Shepherd
College of Glamour
College of Lore
College of Spirits
College of Valor
College of Whispers
Divine Domain; Arcana
Divine Domain; Death
Divine Domain; Grave
Divine Domain; Knowledge
Divine Domain; Life
Divine Domain; Nature
Divine Domain; Order
Divine Domain; Peace
Divine Domain; Tempest
Divine Domain; Twilight
Divine Domain; War
M Archetype Arcane Archer
M Archetype Champion
M Archetype Commander
M Archetype Eldritch Knight
M Archetype Psi Warrior
M Archetype Spirit of War
M Archetype Warden
M Archetype Warlord
Oath of Conquest
Oath of Devotion
Oath of Glory
Oath of Redemption
Oath of Vengeance
Oath of the Ancients
Oath of the Crown
Oath of the Watchers
Oathbreaker
Otherworldly Patron Archfey
Otherworldly Patron Celestial
Otherworldly Patron Fathomless
Otherworldly Patron Fiend
Otherworldly Patron Genie
Otherworldly Patron Great Old One
Otherworldly Patron Hexblade
Otherworldly Patron Undead
Otherworldly Patron Undying
Path of Wild Magic
Path of the Battlerager
Path of the Berserker
Path of the Spirit Walker
Path of the Storm Herald
Path of the Zealot
Ra Archetype Beast Master
Ra Archetype Drakewarden
Ra Archetype Fey Wanderer
Ra Archetype Gloom Stalker
Ra Archetype Horizon Walker
Ra Archetype Hunter
Ra Archetype Monster Slayer
Ra Archetype Swarmkeeper
Ro Archetype Arcane Trickster
Ro Archetype Assassin
Ro Archetype Mastermind
Ro Archetype Phantom
Ro Archetype Scout
Ro Archetype Sleuth
Ro Archetype Soulknife
Ro Archetype Swashbuckler
Ro Archetype Thief
S Origin Aberrant
S Origin Clockwork
S Origin Divine Soul
S Origin Draconic
S Origin Shadow
S Origin Storm
S Origin Wild
Specialty Alchemist
Specialty Armourer
Specialty Artillerist
Way of Mercy
Way of Shadow
Way of the Ascendant Dragon
Way of the Astral Self
Way of the Drunken Master
Way of the Four Elements
Way of the Kensei
Way of the Long Death
Way of the Open Hand
Way of the Sun Soul
Subclass New
Circle of the Sea
College of Dance
Path of the World Tree
Yreids Hodgepodge YHP
Oath of Storms
Otherworldly Patron The Monolith
Ro Archetype Aeromorph
Ro Archetype Geomorph
Ro Archetype Hydromorph
Ro Archetype Pyromorph
System
Combat
An Overture of Death
Bestiary Rework
Conditions
Critical Hits
Grapples and Shoves
Healing
Immunity, Resistance, and Vulnerability Overhaul
Inspiration
Launch and Brace
Mounted Combat
Movement
Surprise
Vehicle Combat
Downtime
Downtime Revamp
Resting and Recovering
Trades, Crafts, and Guilds
Exploration
Camping
Delving
Exploration Pillar General
Journeying
Player Characters
Background Revamp
Creating Meaningful Characters
Determining Ability Scores
Species Revamp
Social
Hirelings, Personnel, and Sidekicks
Social Pillar General
Strongholds, Hubs, and Headquarters
Stealth
A Guide for making Stealth Encounters
Stealth Design
Welcome
Genie v1.1.0
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